Eye of Teleportation: Recipe Change


Awkwardbowman
Ancient

Joined: over 5 years ago
34 topics
149 posts

by Awkwardbowman » over 4 years ago
I’m fine with the recipe overall, but can we change it so that the recipe produces 4 eyes of teleportation since it requires 4 obsidian and 4 fire charges? Then a stack of obsidian and a stack of fire charges will make a stack of eyes, instead of making 48 (which just seems odd).

Why would people enjoy it? 
It’s mainly for the even number aesthetic. That’s all. 

How does it enhance Wildercraft?
Makes it seem more consistent.

How complex is this?
1/10. Just gotta change one number field.

 



Last edited: over 4 years ago diamond.png x 2

RE: Eye of Teleportation: Recipe Change


TinyTau
Elder

Joined: over 5 years ago
3 topics
11 posts

by TinyTau » over 4 years ago
Why not change it to 2 Eyes per recipe then? :p



diamond.png x 1

RE: Eye of Teleportation: Recipe Change


Awkwardbowman
Ancient

Joined: over 5 years ago
34 topics
149 posts

by Awkwardbowman » over 4 years ago
"Why not change it to 2 Eyes per recipe then? :p " - TinyTau
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I would actually be fine dropping the recipe down to 2 as well. Even numbers trumps all my other arguments xD



Last edited: over 4 years ago diamond.png x 1

RE: Eye of Teleportation: Recipe Change


gplayer5
Ancient

Joined: over 4 years ago
6 topics
43 posts

by gplayer5 » over 4 years ago
This would be tremendouly helpful, especially since you are able to stack teleport eyes in 64 units per slot. This makes the math much simpler when trying to estimate how many to make and how many resources will be consumed when making them. This is especially true for those of us who are constantly crafting and selling teleport eyes at shops. Definately a +1 for me.






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