Joined: over 3 years ago
11 topics
15 posts
Hide and Seek is an all-time classic group game. How about we try it on Wilder?
Inspired by the Italian Hide and Seek World Championship, i propose we organize a multi-field, multi-leveled tournament, with fantasy and/or biome inspired hide and seek grounds, maybe starting with bigger turfs and going smaller each round. (This gameplay would originally not involve any coding, so it should only rely on building the levels and turfs, which would make it easier to implement).
As general rules/instructions, i propose the following (which on discussion can be adjusted to be more practical):
The game can end in one of several ways.
Drawing inspiration from the following:
Thanks for reading!
Joined: over 5 years ago
6 topics
33 posts
Hey BlackDog,
This seems like a great idea, more discussion on rules & implimentation will be needed (Such as knowing when a player has been tagged). But over all we would love to see this event be done and we shall have more discussion of it with event team and possibly devs if needed. Please Feel free to keep sending us any ideas you have to go along with this.
Thanks For The Feedback - GoldenFlame
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