WilderBeacon


JamboHD
Mythic

Joined: over 4 years ago
2 topics
2 posts

by JamboHD » over 3 years ago
A new function could be a beacon that prevents mobs from spawning in a certain radius. Might come in handy when building big projects:)



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RE: WilderBeacon


globdom
SrAdmin
SrAdmin

Joined: over 4 years ago
16 topics
54 posts

by globdom » over 3 years ago
I really like this idea! A simple tradeoff for having this ability could simply be that this beacon limits its available effects. For instance, the beacon would only offer access to 4 of the default effects (not including proposed WilderBeacon effect). Another way to impose a tradeoff would be that it ONLY offers this ability, therefore if an individual wanted to max out the beacons, they would have to build a pyramid to accomodate 4 beacons as opposed to 3 to get all the status effects; as a result, the player would have to dedicate more blocks/use up more resources to build this pyramid.



Last edited: over 3 years ago diamond.png x 1

RE: WilderBeacon


Awkwardbowman
Ancient

Joined: over 5 years ago
34 topics
149 posts

by Awkwardbowman » over 3 years ago
For a very powerful ability, i would suggest a very expensive cost. Perhaps only allow it to have JUST the wilderbeacon effect (as globdom mentioned) but require the cost to be much more than an iron ingot. Perhaps a Notch apple? Something that would make you think for a minute before you decide where you want to activate this.



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RE: WilderBeacon


Tolcum
Guardian

Joined: over 4 years ago
2 topics
64 posts

by Tolcum » over 3 years ago
Because Gaples aren't obtainable through normal means, I think that cost is unreasonable, but like the idea. Someone else had the idea that a wilderbeacon could be equiped as kind of a backpack that consumes "fuel" (same things used to light a beacon, iron, gold, etc) and you got to take the status effects around with you.

I do like the idea of a beacon that blankets an area as non-spawnable for hostile mobs.



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RE: WilderBeacon


Fox_Hermit
Guardian

Joined: over 3 years ago
6 topics
7 posts

by Fox_Hermit » over 3 years ago
What if when u place it with a full set of beacons it will increase the radius of those beacons effects?






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