My idea is a party system. You know like World of Warcraft has. Just a simple dumbed down one is all that I'm saying. EXP and maybe even loot share. EXP for sure. The loot share could be for enchanted items the mob (or boss) has on,m or super rare items. Just like how Common, Rare, and EPic items are in Warcraft.
15 days ago
- Why will players enjoy this idea? It'll add a new dynamic to playing with friends. And it would greatly help dungeons.
- How does this idea help or enhance the values of WilderCraft? (Kindness and cooperation, hard survival gameplay has costs, power has trade-offs) This would greatly encourage teamwork, cooperation and kindness hands down!!
- On a scale of 1-10 (1=easy, 10=hard/complex) how complex is this idea? Not sure about coding, but there is a full WoW Mod out there floating around somewhere (for reference). I'd say probly between 4-8/10
You can contact me ingame if you ahve any questions, comments or clarification. :)