Joined: over 5 years ago
17 topics
19 posts
1. A one-sentence summary of bug:
If you are holding an ancient shield, and you are on full health, when you pick up the red glass block (health item) you actually take 2 hearts of damage.
2. Priority to fix? {High, Medium, Low}
Medium
3. Which server? {Spawn, Redwood, Cypress, Maple, Willow, Expanse, DungeonRun, Rush, Creative}
Ruby Island
4. Steps to Reproduce: Please list the step-by-step methods to reproduce the issue
Have ancient shield equiped
Be on full health
Pick up health cube
5. Expected Outcome: What did you expect to happen?
Shouldnt do anything
6. Actual Outcome: What happened instead?
Take 2 hearts of damage
7. Proposed Fix (Optional): Do you have a suggestion?
If possible, make a code that checks if the player is holding a ancient shield or not and provide health accordingly.
8. Notes (Optional): Anything else we should keep in mind in relation to this issue?
9. Screenshots (Preferred): Do you have screenshots of the problem, proof or reference?
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