Joined: over 3 years ago
13 topics
19 posts
So the basics are a Wilder Item that is armor that is upgradeable and customizable.
It starts as leather and you upgrade it until its netherite. You sacrifice items in the forge to get enchants on the armor as well. But some enchants are locked behind armor types. For example unbreaking 1 is default on the armor but unbreaking 2 requires iron+ for armor material.
I wanted to kinda create as much as I could before making this post so there is more to debate and discuss :D
I will try to attach my ideas in commenst below (it doesnt like me trying to put them here lol)
Joined: over 3 years ago
13 topics
19 posts
Edit it doesnt like my uploads of examples
Joined: over 3 years ago
13 topics
19 posts
Armor | Xp required to reach |
Leather | 0 xp levels |
Chainmail | 3 stacks of chains bypass XP level for iron Done in the Forge before reacing Iron levels |
Iron | 10 Xp levels |
Diamond | 25xp Levels |
Netherite | 50xp Levels |
Joined: over 3 years ago
13 topics
19 posts
Example of the items needed for enchants (not finished)
Example of custom Wilder Enchants for amror
Joined: over 4 years ago
2 topics
64 posts
Several in the meeting loved this idea! It's being escalated to Red for review. One thing that didn't come up was the Leaf Armor, which is kind of like Wilder Armor but not upgradeable. Maybe this idea can be merged into the Leaf Armor to give it even more utility and flexibility. I don't think anyone really has a set, or if they do, they don't use it much. Hopefully something can be done with this idea, thank you for sharing it!
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